Real Strange: How Real-time Graphics are Transforming Art Practice

Saturday, Feb 29, 2020 from 4:00 PM to 6:00 PM

Location: Artspace, 50 Orange St, New Haven, CT 06510

Join Curators Johannes DeYoung and Federico Solmi for a Closing Talk that sheds light on the technology-related issues raised by the current show, Strange Loops. DeYoung and Solmi will discuss how real-time graphics engines effect contemporary artistic practice, and more broadly explore the societal and philosophical impact of tools that offer ubiquitous availability, enhanced opportunities for interaction, collaboration and spatial design. Guest Panelist Elena Bertozzi, Associate Professor of Game Design & Development at Quinnipiac University, will join the conversation, shedding light on surprising examples of how artists are using industry tools to change the ways we perceive culture and the natural environment.  Also joining the discussion will be artist Cynthia Beth Rubin, whose exhibition in the Project Room entitled “Do Plankton Have Feelings” employs interactive Augmented Reality. This event is free and open to the public. Refreshments will be served. Let your friends know your coming, join our Facebook Event.

Elena Bertozzi and her team work with scientists, artists and healthcare professionals on a variety of games and interactive media that incentivize players to  broaden their minds, and seek and achieve positive behavioral change. Dr. Bertozzi has written extensively on gender, sexuality and technological self-efficacy. Motivated by her experiences in using games to address previously intractable problems, she studies ways in which interactive technologies can guide players towards better decision making based on accurate knowledge. She specializes in leveraging current technologies to produce low-cost 2D games that can be delivered over the most accessible device for the target audience.

Cynthia Beth Rubin is a new media artist whose works evoke imagined narratives through interwoven layers of representation and abstraction, frequently combined with Augmented Reality and interactive experience. Based in New Haven, CT, her studio practice extends from New York City to Narragansett, Rhode Island and beyond. She is an early adaptor of digital imaging, transitioning from paint in the 1980s.  Her prints, videos, and interactive works have been shown on the ICC tower façade in Hong Kong, the Jewish Museum in Prague, the Cotton Club screen in Harlem, the ICA in London, the Jerusalem Biennale, and numerous international festivals featuring digital art.  Her work is included in Art in the Digital Age by Bruce Wands, The Computer in the Visual Arts by Anne Morgan Spalter, Arts en Réseau by INA, and other notable publications.